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Gamota Launches Vietnam Game Industry Monthly Report — May 2026
REPORT

Gamota Launches Vietnam Game Industry Monthly Report — May 2026

Vietnam mobile game downloads rebounded to 121M, while IAP revenue reached USD 23M.
Midcore downloads softened, but Midcore Total Revenue continued to grow.
The report highlights subgenre performance, new releases, localization signals, and industry updates.

Jun 16, 2026
Gamota launches Vietnam Game Industry Monthly Report — April 2026
INDUSTRY INSIGHT

Gamota launches Vietnam Game Industry Monthly Report — April 2026

Explore Gamota’s April 2026 report for fresh insights into Vietnam’s game market.

May 26, 2026
Vietnam Game Industry Weekly Updates: May 11-17, 2026
INDUSTRY INSIGHT

Vietnam Game Industry Weekly Updates: May 11-17, 2026

Vietnam’s game market reaches $1.3B as anime games rise, VCT Pacific comes to HCMC, and VTC expands Korean partnerships.

May 20, 2026
Gamota Makes a Strong Impression at Vietnam GameVerse and Vietnam Game Awards 2026
NEWS

Gamota Makes a Strong Impression at Vietnam GameVerse and Vietnam Game Awards 2026

At Vietnam GameVerse 2026 and VGA 2026, Gamota made a strong impression with multiple award recognitions, a booth that attracted large numbers of gamers, a vibrant lineup of interactive activities, and over 10,000 gifts handed out during the two-day event.

May 19, 2026
All Industry insightNewsReport
Bringing Culture into Gaming: New Government Policies and the Evolving Role of Publishers
Thieu nien 3Q: Khoi Nguyen - Redefining the Card Battle Genre in Vietnam
Gamota Releases Cracking the Code Report on Korean Games Performance in Vietnam
Gamota Releases the Vietnam Gaming 2026 Outlook: Insights into Vietnam’s Gaming Market
Why Do People Play Games? 6 Core Motivations from a Study of Over 14,000 Gamers
The Fantasy Theme Approach of Might & Magic: Era of Chaos