Explore Gamota’s April 2026 report for fresh insights into Vietnam’s game market.
Vietnam’s game market reaches $1.3B as anime games rise, VCT Pacific comes to HCMC, and VTC expands Korean partnerships.
At Vietnam GameVerse 2026 and VGA 2026, Gamota made a strong impression with multiple award recognitions, a booth that attracted large numbers of gamers, a vibrant lineup of interactive activities, and over 10,000 gifts handed out during the two-day event.
Gamota’s Q1 2026 report offers a clear view of Vietnam’s mobile gaming market, covering revenue, downloads, player behavior, and genre trends.
AI automates game ad execution, shifting focus to strategy. Teams must set clear goals, use diverse creatives, and ensure human review to drive real revenue over empty installs, especially in high-volume markets like Vietnam.
Gamota officially launch Alo Chủ Tướng, a first strategy game with elements of magic and the Three Kingdoms, to the Vietnamese gaming community on April 27th.
Vietnam’s game industry needs policy changes to bring back studios and thrive domestically. Tax hurdles and complicated licensing procedures have driven many studios abroad, despite Vietnam being a leading producer and distributor of Casual and Hyper Casual games in Southeast Asia.
On the evening of April 1, at the 2023 Vietnam Game Award ceremony, Gamota’s game products were honored in the top 5 of the award for “Game with the best graphic design”. This recognition marks a significant achievement for the company in the highly competitive gaming industry.
Deputy Minister of Information and Communications, Nguyen Thanh Lam, announced at a conference on March 23rd that the ministry is committed to taking decisive action against unauthorized games and finding enforcement solutions.