Gamota 与 GiG 正式发布全新品牌视觉体系,并推出品牌吉祥物 GiGi。作为全新的“Game Buddy”,GiGi 将进一步传递“Game is Good”理念,与玩家社区建立更紧密的连接。
From Play to Pay 探讨 MMORPG 如何创造玩家价值. 报告分析哪些因素能够帮助玩家长期保持参与. 报告也进一步关注这些价值如何在越南市场中转化为长期营收潜力.
SocialPeta 与 Gamota 联合发布《2026东南亚手游营销趋势报告》,深入观察区域市场规模、变现能力与广告竞争格局的变化. 报告同时聚焦越南市场,并探讨值得游戏研发团队与发行商关注的不同增长路径. 报告现提供英文版和中文版.
Sort Puzzle 正在超越简单的颜色排序循环.
报告分析该品类在机制、体验和留存方面的演进.
报告现已提供英文版和中文版.
下载回升至1亿2100万,IAP收入达2300万美元.
Midcore下载走弱,但Midcore Total Revenue继续增长.
涵盖细分品类、新游戏、本地化信号与行业动态.
After years of advertising mobile games and creating video ads for social media, we have identified 7 practical tips for creating a video ad that converts.
Gamota officially launch Alo Chủ Tướng, a first strategy game with elements of magic and the Three Kingdoms, to the Vietnamese gaming community on April 27th.
How do you know if your video ad is good? Well, there are a couple of different criteria that need to be met and let’s find out in this article.
Discover the 7 critical factors for success in Vietnam’s rapidly expanding gaming market, and learn how to dominate the competition and win over Vietnamese gamers with real-life examples.
Vietnam’s mobile gaming industry is rapidly expanding, with a surge in the number of gamers. This market offers unique insights into Vietnamese mobile gamers’ preferences and behaviors. This article explores some fascinating insights about today’s Vietnamese mobile gamers.
Vietnam’s rapid growth is propelling it into the international gaming market, but the Vietnamese mobile game market still has limitations and shortcomings. What opportunities and challenges do domestic and international game developers face in this market?