Explore Gamota’s April 2026 report for fresh insights into Vietnam’s game market.
Vietnam’s game market reaches $1.3B as anime games rise, VCT Pacific comes to HCMC, and VTC expands Korean partnerships.
At Vietnam GameVerse 2026 and VGA 2026, Gamota made a strong impression with multiple award recognitions, a booth that attracted large numbers of gamers, a vibrant lineup of interactive activities, and over 10,000 gifts handed out during the two-day event.
Gamota’s Q1 2026 report offers a clear view of Vietnam’s mobile gaming market, covering revenue, downloads, player behavior, and genre trends.
AI automates game ad execution, shifting focus to strategy. Teams must set clear goals, use diverse creatives, and ensure human review to drive real revenue over empty installs, especially in high-volume markets like Vietnam.
How do you know if your video ad is good? Well, there are a couple of different criteria that need to be met and let’s find out in this article.
Discover the 7 critical factors for success in Vietnam’s rapidly expanding gaming market, and learn how to dominate the competition and win over Vietnamese gamers with real-life examples.
Vietnam’s mobile gaming industry is rapidly expanding, with a surge in the number of gamers. This market offers unique insights into Vietnamese mobile gamers’ preferences and behaviors. This article explores some fascinating insights about today’s Vietnamese mobile gamers.
Vietnam’s rapid growth is propelling it into the international gaming market, but the Vietnamese mobile game market still has limitations and shortcomings. What opportunities and challenges do domestic and international game developers face in this market?
The game industry has grown significantly in recent years, with games being played by people of all ages and backgrounds. To cater to this diverse audience, game developers are now seeking new ways to reach players who may not speak the same language as the game’s original voice actors. Game dubbing has become an increasingly […]
Vietnam’s Ministry of Finance proposed an excise tax on online games, but experts question its effectiveness. While some believe it could guide consumption, others suggest regulating consumer behavior through other policies may be a better approach.