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Gamota launches The Evolution of Sort Puzzle - From Color Loops to Hybrid Formats
REPORT

Gamota launches The Evolution of Sort Puzzle - From Color Loops to Hybrid Formats

Sort Puzzle is moving beyond simple color-sorting loops.
The report explores how the category is evolving across mechanics, experience, and retention.
The report is available in both English and Chinese.

Jul 30, 2026
Gamota Launches Vietnam Game Industry Monthly Report — May 2026
REPORT

Gamota Launches Vietnam Game Industry Monthly Report — May 2026

Vietnam mobile game downloads rebounded to 121M, while IAP revenue reached USD 23M.
Midcore downloads softened, but Midcore Total Revenue continued to grow.
The report highlights subgenre performance, new releases, localization signals, and industry updates.

Jun 16, 2026
Gamota launches Vietnam Game Industry Monthly Report — April 2026
INDUSTRY INSIGHT

Gamota launches Vietnam Game Industry Monthly Report — April 2026

Explore Gamota’s April 2026 report for fresh insights into Vietnam’s game market.

May 26, 2026
Vietnam Game Industry Weekly Updates: May 11-17, 2026
INDUSTRY INSIGHT

Vietnam Game Industry Weekly Updates: May 11-17, 2026

Vietnam’s game market reaches $1.3B as anime games rise, VCT Pacific comes to HCMC, and VTC expands Korean partnerships.

May 20, 2026
All Industry insightNewsReport
Thieu nien 3Q: Khoi Nguyen - Redefining the Card Battle Genre in Vietnam
Gamota Releases Cracking the Code Report on Korean Games Performance in Vietnam
Gamota Releases the Vietnam Gaming 2026 Outlook: Insights into Vietnam’s Gaming Market
Why Do People Play Games? 6 Core Motivations from a Study of Over 14,000 Gamers
The Fantasy Theme Approach of Might & Magic: Era of Chaos
Pixel Flow and the $180 million run rate: why a simple game makes $500K a day